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    Class Transcoder

    Provide a way to share everything common to all transcoder. Mainly the compute shader management.

    Inheritance
    object
    NodeRuntime
    Transcoder
    CorrectPointCloudMotion
    IntensityBufferToTexture
    ParallelStereo
    PhotosensorEncoder
    PointCloudToDepth
    RenderTextureTranscoder
    SegmentationAsBuffer
    ShotNoise
    Inherited Members
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.Enable(Scheduler.ClockState)
    NodeRuntime.Disable()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    public abstract class Transcoder : NodeRuntime

    Fields

    Name Description
    _computeShader

    Compute shader reference used to transcode the data.

    inTranscode
    outTranscode

    Methods

    Name Description
    DisableInterfaceOnChangeEvent()

    Disable on change event on the inTranscode port.

    EnableInterfaceOnChangeEvent()

    Enable on change event on the inTranscode port to chain graphic command to execute transcoding.

    InitializeSensorSDKComputeShader(string, string)

    Initializes a SensorSDK computer shader.

    Release()

    Release graphic resources.

    Transcode(CustomPassContext)

    Provide an interface to all transcoder to execute transcoding

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