Namespace Unity.RenderStreaming
Classes
AudioCodecInfo
AudioStreamReceiver
AudioStreamSender
Attach AudioListerner or AudioSource
AV1CodecInfo
Broadcast
CandidateData
DataChannelBase
DescData
H264CodecInfo
HttpSignalingSettings
IceServer
InputChannelReceiverBase
InputReceiver
Represents a separate player in the game complete with a set of actions exclusive to the player and a set of paired device. It is the simple version of UnityEngine.InputSystem.PlayerInput that removing dependency of InputControlScheme.
InputSender
RenderStreaming
RenderStreamingSettings
SignalingEventData
SignalingHandlerBase
SignalingManager
SignalingSettings
SignalingTypeAttribute
The attribute is used for commandline argument of "-signalingType".