Class SignalingSettings
Namespace: Unity.RenderStreaming
Syntax
public abstract class SignalingSettings
Properties
iceServers
Declaration
public abstract IReadOnlyCollection<IceServer> iceServers { get; }
Property Value
Type | Description |
---|---|
IReadOnlyCollection<IceServer> |
signalingClass
Declaration
public abstract Type signalingClass { get; }
Property Value
Type | Description |
---|---|
Type |
Methods
ParseArguments(String[])
Declaration
public abstract bool ParseArguments(string[] arguments)
Parameters
Type | Name | Description |
---|---|---|
String[] | arguments |
Returns
Type | Description |
---|---|
Boolean |