Inheritance
LensFlareSamplesInputAndControl
Inherited Members
UnityEngine.Component.GetComponentInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
public class LensFlareSamplesInputAndControl : MonoBehaviour
Fields
Declaration
[Header("References")]
public GameObject cameraGameObject
Field Value
Declaration
[Header("Camera Movement")]
public float cameraRotationSpeed
Field Value
Declaration
[Range(0F, 1F)]
public float cameraShakeAmplitude
Field Value
Declaration
[Range(0F, 10F)]
public float cameraShakeSpeed
Field Value
Declaration
[Header("Camera Shake")]
public bool enableCameraShake
Field Value
Declaration
public GameObject[] environments
Field Value
Declaration
public LensFlareComponentSRP lensFlareComponent
Field Value
Declaration
[Header("Light Settings")]
public GameObject lensFlareLight
Field Value
Declaration
public LensFlareDataSRP[] lensFlares
Field Value
lensFlareUIText
Declaration
public Text lensFlareUIText
Field Value
Declaration
public float lightDistance
Field Value
Declaration
public bool useMouseDragInsteadOfFPSControl
Field Value