Class NoInterpFloatRangeParameter
A VolumeVector2
value holding
a range of two float
values clamped between a minimum and a maximum value.
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public class NoInterpFloatRangeParameter : VolumeParameter<Vector2>, ICloneable, IEquatable<VolumeParameter<Vector2>>
Constructors
Name | Description |
---|---|
No |
Creates a new No |
Fields
Name | Description |
---|---|
max | The maximum value to clamp this parameter to. |
min | The minimum value to clamp this parameter to. |
Properties
Name | Description |
---|---|
value | The value that this parameter stores. |