Class FloatRangeParameter
A VolumeParameter that holds a Vector2 value holding a range of two
float values clamped between a minimum and a maximum value.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public class FloatRangeParameter : VolumeParameter<Vector2>, ICloneable, IEquatable<VolumeParameter<Vector2>>
Constructors
| Name | Description |
|---|---|
| FloatRangeParameter(Vector2, float, float, bool) | Creates a new FloatRangeParameter instance. |
Fields
| Name | Description |
|---|---|
| max | The maximum value to clamp this parameter to. |
| min | The minimum value to clamp this parameter to. |
Properties
| Name | Description |
|---|---|
| value | The value that this parameter stores. |
Methods
| Name | Description |
|---|---|
| Interp(Vector2, Vector2, float) | Interpolates between two |