Class NoInterpClampedFloatParameter
A VolumeParameter that holds a non-interpolating float
value clamped between
a minimum and a maximum value.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public class NoInterpClampedFloatParameter : VolumeParameter<float>, ICloneable, IEquatable<VolumeParameter<float>>
Constructors
Name | Description |
---|---|
NoInterpClampedFloatParameter(float, float, float, bool) | Creates a new NoInterpClampedFloatParameter instance. |
Fields
Name | Description |
---|---|
max | The maximum value to clamp this parameter to. |
min | The minimum value to clamp this parameter to. |
Properties
Name | Description |
---|---|
value | The value that this parameter stores. |