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    Method OnEnable

    OnEnable()

    Unity calls this method when the parent VolumeComponent loads.

    Declaration
    protected virtual void OnEnable()
    Remarks

    Use this if you need to access fields and properties that you can not access in the constructor of a ScriptableObject. (VolumeParameter are generally declared and initialized in a VolumeComponent, which is a ScriptableObject). Unity calls this right after it constructs the parent VolumeComponent, thus allowing access to previously inaccessible fields and properties.

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