Method OnEnable
OnEnable()
Unity calls this method when the parent VolumeComponent loads.
Declaration
protected virtual void OnEnable()
Remarks
Use this if you need to access fields and properties that you can not access in
the constructor of a ScriptableObject
. (VolumeParameter are
generally declared and initialized in a VolumeComponent, which is a
ScriptableObject
). Unity calls this right after it constructs the parent
VolumeComponent, thus allowing access to previously
inaccessible fields and properties.