Class DebugUIHandlerGroup
DebugUIHandler for group widget.
Inheritance
DebugUIHandlerGroup
Inherited Members
UnityEngine.Component.GetComponentInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Rendering.UI
Syntax
public class DebugUIHandlerGroup : DebugUIHandlerWidget
Fields
header
Header of the group.
Declaration
public Transform header
Field Value
| Type | Description | 
|---|---|
| Transform | 
nameLabel
Name of the group.
Declaration
public Text nameLabel
Field Value
| Type | Description | 
|---|---|
| Text | 
Methods
Next()
Next implementation.
Declaration
public override DebugUIHandlerWidget Next()
Returns
| Type | Description | 
|---|---|
| DebugUIHandlerWidget | Next widget UI handler, parent if there is none.  | 
Overrides
OnSelection(Boolean, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
Parameters
| Type | Name | Description | 
|---|---|---|
| Boolean | fromNext | True if the selection wrapped around.  | 
| DebugUIHandlerWidget | previous | Previous widget.  | 
Returns
| Type | Description | 
|---|---|
| Boolean | True if the selection is allowed.  |