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    Class ImageInputSettings

    Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)

    Inheritance
    object
    RecorderInputSettings
    ImageInputSettings
    Camera360InputSettings
    RenderTextureInputSettings
    RenderTextureSamplerSettings
    StandardImageInputSettings
    Inherited Members
    RecorderInputSettings.InputType
    RecorderInputSettings.ValidityCheck(List<string>)
    RecorderInputSettings.CheckForWarnings(List<string>)
    RecorderInputSettings.CheckForErrors(List<string>)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder.Input
    Assembly: solution.dll
    Syntax
    public abstract class ImageInputSettings : RecorderInputSettings

    Properties

    Name Description
    OutputHeight

    Stores the output image height.

    OutputWidth

    Stores the output image width.

    RecordTransparency

    This property indicates that the alpha channel should be grabbed from the GPU.

    SupportsTransparent

    Indicates if derived classes support transparency.

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    Generated by DocFX on 18 October 2023