Class Camera360InputSettings
A class that represents the settings of a 360 View.
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
[Serializable]
public class Camera360InputSettings : ImageInputSettings
Properties
| Name | Description |
|---|---|
| CameraTag | Indicates the GameObject tag of the Camera used for the capture. |
| FlipFinalOutput | Use this property if you need to vertically flip the final output. |
| InputType | |
| MapSize | Indicates the size of the cube map to use for the 360-degree environment projection. |
| OutputHeight | The height in pixels of the 360 View image. |
| OutputWidth | The width in pixels of the 360 View image. |
| RenderStereo | Use this property to render stereoscopic views in separate left and right outputs. |
| Source | The source camera for the 360 View. |
| StereoSeparation | Indicates the interocular angle (on the camera's Y axis) when using stereoscopic rendering. |
Methods
| Name | Description |
|---|---|
| CheckForErrors(List<string>) |