Class Camera360InputSettings
A class that represents the settings of a 360 View.
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
[Serializable]
public class Camera360InputSettings : ImageInputSettings
Properties
Name | Description |
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CameraTag | Indicates the GameObject tag of the Camera used for the capture. |
FlipFinalOutput | Use this property if you need to vertically flip the final output. |
InputType | |
MapSize | Indicates the size of the cube map to use for the 360-degree environment projection. |
OutputHeight | The height in pixels of the 360 View image. |
OutputWidth | The width in pixels of the 360 View image. |
RenderStereo | Use this property to render stereoscopic views in separate left and right outputs. |
Source | The source camera for the 360 View. |
StereoSeparation | Indicates the interocular angle (on the camera's Y axis) when using stereoscopic rendering. |
Methods
Name | Description |
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CheckForErrors(List<string>) |