Class RenderTextureSamplerSettings
The settings of a Render Texture sampler.
Inheritance
RenderTextureSamplerSettings
Assembly: solution.dll
Syntax
[Serializable]
public class RenderTextureSamplerSettings : ImageInputSettings
Properties
Name |
Description |
CameraTag
|
Stores the GameObject tag that defines the Camera used for the recording.
|
ColorSpace
|
Indicates the color space used for this Recorder input.
|
FlipFinalOutput
|
Use this property if you need to vertically flip the final output.
|
InputType
|
|
OutputHeight
|
Stores the output image height.
|
OutputWidth
|
Stores the output image width.
|
RenderHeight
|
Use this property to specify a different render height from the output (overscan).
|
RenderWidth
|
Use this property to specify a different render width from the output (overscan).
|
SuperSampling
|
Indicates the multisample anti-aliasing (MSAA) level used for this Recorder input.
|
Methods
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