Class RecorderInputSettings
Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)
Inherited Members
Namespace: UnityEditor.Recorder
Assembly: solution.dll
Syntax
[Serializable]
public abstract class RecorderInputSettings
Properties
Name | Description |
---|---|
InputType |
Methods
Name | Description |
---|---|
CheckForErrors(List<string>) | |
CheckForWarnings(List<string>) | |
ValidityCheck(List<string>) |