docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class RecorderInputSettings

    Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)

    Inheritance
    object
    RecorderInputSettings
    AnimationInputSettings
    AudioInputSettings
    ImageInputSettings
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class RecorderInputSettings

    Properties

    Name Description
    InputType

    Methods

    Name Description
    CheckForErrors(List<string>)
    CheckForWarnings(List<string>)
    ValidityCheck(List<string>)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023