Class RecorderInputSettings
Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)
Inherited Members
Namespace: UnityEditor.Recorder
Assembly: solution.dll
Syntax
[Serializable]
public abstract class RecorderInputSettings
Properties
| Name | Description |
|---|---|
| InputType |
Methods
| Name | Description |
|---|---|
| CheckForErrors(List<string>) | |
| CheckForWarnings(List<string>) | |
| ValidityCheck(List<string>) |