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    Class RenderTextureInputSettings

    The settings of a Render Texture input.

    Inheritance
    object
    RecorderInputSettings
    ImageInputSettings
    RenderTextureInputSettings
    Inherited Members
    ImageInputSettings.SupportsTransparent
    ImageInputSettings.RecordTransparency
    RecorderInputSettings.ValidityCheck(List<string>)
    RecorderInputSettings.CheckForWarnings(List<string>)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder.Input
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class RenderTextureInputSettings : ImageInputSettings

    Properties

    Name Description
    FlipFinalOutput

    Specifies whether to vertically flip the final output or not.

    InputType
    OutputHeight

    Stores the output image height.

    OutputWidth

    Stores the output image width.

    RenderTexture

    Indicates the render texture used for the capture.

    Methods

    Name Description
    CheckForErrors(List<string>)
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