Class BuildStep
Base class for build steps that are executed througout a Build
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public abstract class BuildStep : IBuildStep
Properties
Name | Description |
---|---|
Category | Category name of this Build |
Description | Description of this Build |
Is |
Determine if this Build |
Name | The name of this Build |
Optional |
List of IBuild |
Required |
List of IBuild |
Methods
Name | Description |
---|---|
Cleanup |
Cleanup this Build |
Failure(string) | Construct Build |
Get |
Get the category name displayed in the searcher menu of a Build |
Get |
Get the category name displayed in the searcher menu of a Build |
Get |
Get the description displayed in build progress reporting of a Build |
Get |
Get the description displayed in build progress reporting of a Build |
Get |
Determine if a Build |
Get |
Determine if a Build |
Get |
Get the name of a Build |
Get |
Get the name of a Build |
Get |
Get the value of an optional Type component from Build |
Get |
Get the value of an optional |
Get |
Get all optional components from Build |
Get |
Get all optional components from Build |
Get |
Get all optional components from Build |
Get |
Get the value of a required Type component from Build |
Get |
Get the value of a required |
Get |
Get all required components from Build |
Get |
Get all required components from Build |
Get |
Get all required components from Build |
Has |
Determine if an optional Type component is stored in Build |
Has |
Determine if an optional |
Has |
Determine if a required Type component is stored in Build |
Has |
Determine if a required |
Is |
Determine if this Build |
Run |
Run this Build |
Success() | Construct Build |