Class BuildPipeline
Stores Build
Inheritance
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
[HideInInspector]
public sealed class BuildPipeline : ScriptableObjectPropertyContainer<BuildPipeline>, ISerializationCallbackReceiver, IBuildStep
Fields
Name | Description |
---|---|
Asset |
File extension for Build |
Build |
The list of Build |
Run |
The Run |
Methods
Name | Description |
---|---|
Build(Build |
Build this Build |
Can |
Determine if this Build |
Can |
Determine if this Build |
Reset() | Reset this asset in preparation for deserialization. |
Run(Build |
Run this Build |
Sanitize() | Sanitize this asset after deserialization. |