Class CustomPhysicsBodyTagNames
Inherited Members
Namespace: Unity.Physics.Authoring
Syntax
[CreateAssetMenu(menuName = "DOTS/Physics/Custom Physics Body Tag Names", fileName = "Custom Physics Body Tag Names")]
public sealed class CustomPhysicsBodyTagNames : ScriptableObject, ITagNames
Properties
TagNames
Declaration
public IReadOnlyList<string> TagNames { get; }
Property Value
Type | Description |
---|---|
IReadOnlyList<String> |