Class Labeling
Defines a set of labels associated with the object and its descendants. A Labeling component will override any Labeling components on the object's ancestors.
Inherited Members
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
public class Labeling : MonoBehaviour
Fields
Name | Description |
---|---|
labels | The label names to associate with the GameObject. |