Class PlayerObjectTests
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class PlayerObjectTests : NetcodeIntegrationTest
Constructors
| Name | Description |
|---|---|
| PlayerObjectTests(HostOrServer) |
Fields
| Name | Description |
|---|---|
| m_NewPlayerToSpawn |
Properties
| Name | Description |
|---|---|
| NumberOfClients |
Methods
| Name | Description |
|---|---|
| OnServerAndClientsCreated() | This is invoked before the server and client(s) are started. Override this method if you want to make any adjustments to their NetworkManager instances. |
| SpawnAndReplaceExistingPlayerObject() |