Class ConnectionApprovalTimeoutTests
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class ConnectionApprovalTimeoutTests : NetcodeIntegrationTest
Constructors
Name | Description |
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ConnectionApprovalTimeoutTests(ApprovalTimedOutTypes) |
Properties
Name | Description |
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NumberOfClients |
Methods
Name | Description |
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OnServerAndClientsCreated() | This is invoked before the server and client(s) are started. Override this method if you want to make any adjustments to their NetworkManager instances. |
OnSetup() | Called before creating and starting the server and clients Note: For AllTests and PerTest mode integration tests. For those two modes, if you want to have access to the server or client NetworkManagers then override OnServerAndClientsCreated(). m_ServerNetworkManager and m_ClientNetworkManagers |
OnStartedServerAndClients() | Invoked after the server and clients have started. Note: No connection verification has been done at this point |
OnTearDown() | Note: For PerTest mode this is called before ShutdownAndCleanUp. |
ValidateApprovalTimeout() |