Class NetworkTransformEditor
The Custom
Inherited Members
Namespace: Unity.Netcode.Editor
Assembly: Unity.Netcode.Editor.dll
Syntax
[CustomEditor(typeof(NetworkTransform), true)]
public class NetworkTransformEditor : Editor
Properties
HideInterpolateValue
Declaration
public virtual bool HideInterpolateValue { get; }
Property Value
Type | Description |
---|---|
bool |
Methods
OnEnable()
Declaration
public void OnEnable()
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()