Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public Object[] targets;


An array of all the object being inspected.

For editors that support multi-object editing, you can use the targets property in OnInspectorGUI. However, it is better to use the serializedObject, as described on the page about the Editor class.

See Also: serializedObject, Editor class.

Did you find this page useful? Please give it a rating: