Class DirectARCharacterController
Controls a character directly through mouse or touch based input. The character will move directly to the targeted location. If the path is obstructed, the character will instead jump A valid location is any physics collider on the given layer
Inherited Members
Namespace: Unity.MARS.Templates.Game
Syntax
public class DirectARCharacterController : MonoBehaviour, IAnimationEventActionFinished
Explicit Interface Implementations
IAnimationEventActionFinished.ActionFinished()
Declaration
void IAnimationEventActionFinished.ActionFinished()