Class LocalizedAssetBase
Base class for all localized assets.
Implements
Inherited Members
Namespace: UnityEngine.Localization
Assembly: Unity.Localization.dll
Syntax
public abstract class LocalizedAssetBase : LocalizedReference, ISerializationCallbackReceiver
Methods
Name | Description |
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LoadAssetAsObjectAsync() | Returns the localized asset as a UnityEngine.Object. |
LoadAssetAsync<TObject>() | Overrides the asset's default type. This loads a type from AssetTable with the TableReference and the
the asset that matchesTableEntryReference.
This helps to filter sub-assets when trying to load them and they share a common type among other sub-assets with the same name.
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