Class LocalizationTablesWindow
Window used to edit localization tables.
Implements
Inherited Members
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Namespace: UnityEditor.Localization.UI
Assembly: Unity.Localization.Editor.dll
Syntax
public class LocalizationTablesWindow : EditorWindow, IHasCustomMenu
Methods
Name | Description |
---|---|
AddItemsToMenu(GenericMenu) | Adds menu items to the table context window. |
EditCollection(LocalizationTableCollection) | Selects the collection for editing. |
EditCollection(TableReference, TableEntryReference) | |
ShowTableCreator() | Opens the window in the Editor with the table creator tab active. |
ShowWindow() | Opens the window in the Editor. |
ShowWindow(LocalizationTableCollection) | Opens the window in the Editor and selects |
ShowWindow(TableReference, TableEntryReference) | Opens the window in the Editor and selects the table collection and entry for editing. |