Namespace UnityEditor.Localization
Classes
AddressableEntryNotFoundException
This exception is thrown when an asset is expected to be part of the Addressables system. The Localization system uses Addressables for loading Locales, Tables and Table Assets.
AssetNotPersistentException
This exception is thrown when an asset is expected to be persistent(saved on disk) but it is not.
AssetTableCollection
Contains information on all the tables associated with a table collection name and type.
AssetTableCollectionExtensionAttribute
Indicates that the Collection
CollectionExtension
Allows for attaching additional data or functionality to a String
LocalizationEditorEvents
Common events sent out during interaction with the localization system through the Editor.
LocalizationEditorSettings
Provides methods for configuring Localization settings including tables and Locales.
LocalizationEntryMenuAttribute
Provides support for adding a menu item to the Localization Tables window entry menu.
LocalizationExportMenuAttribute
Provides support for adding a menu item to the Localization Tables window Export dropdown.
The method must be static and have the parameters Localization
LocalizationImportMenuAttribute
Provides support for adding a menu item to the Localization Tables window Import dropdown.
The method must be static and have the parameters Localization
LocalizationProjectSettings
Contains Editor only localization Settings.
LocalizationTableCollection
Editor interface to a collection of tables which all share the same Shared
LocalizationTableCollection.Row<TEntry>
Represents a single Key and its localized values when using GetRowEnumerator.
StringTableCollection
Provides methods for managing multiple String
StringTableCollectionExtensionAttribute
Indicates that the Collection
Enums
EntryReferenceMethod
Adds a reference to a table entry in the Editor.
TableReferenceMethod
Adds a reference to a table in the Editor.