Class AddressableGroupRules
Provides support for configuring rule sets to determine the AddressableAssetGroups that localized assets should be added to.
Inherited Members
Namespace: UnityEditor.Localization.Addressables
Syntax
public class AddressableGroupRules : ScriptableObject
Properties
AssetResolver
Controls which groups assets that are part of 1 or more AssetTable will be added to.
Declaration
public GroupResolver AssetResolver { get; set; }
Property Value
Type | Description |
---|---|
GroupResolver |
AssetTablesResolver
Controls which groups AssetTable and their SharedTableData are added to.
Declaration
public GroupResolver AssetTablesResolver { get; set; }
Property Value
Type | Description |
---|---|
GroupResolver |
Instance
The active AddressableGroupRules that is being used by the project.
Declaration
public static AddressableGroupRules Instance { get; set; }
Property Value
Type | Description |
---|---|
AddressableGroupRules |
LocaleResolver
Controls which groups Locales are added to.
Declaration
public GroupResolver LocaleResolver { get; set; }
Property Value
Type | Description |
---|---|
GroupResolver |
StringTablesResolver
Controls which groups StringTable and their SharedTableData are added to.
Declaration
public GroupResolver StringTablesResolver { get; set; }
Property Value
Type | Description |
---|---|
GroupResolver |