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    Class Criterion

    Inheritance
    Object
    Object
    ScriptableObject
    Criterion
    ActiveToolCriterion
    ArbitraryCriterion
    ComponentAddedCriterion
    EditorWindowCriterion
    FrameSelectedCriterion
    MaterialPropertyModifiedCriterion
    PlayModeStateCriterion
    PrefabInstanceCountCriterion
    PreprocessBuildCriterion
    PropertyModificationCriterion
    RequiredSelectionCriterion
    SceneAddedToBuildCriterion
    SceneViewCameraMovedCriterion
    TriggerTaskCriterion
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.InteractiveTutorials
    Syntax
    public abstract class Criterion : ScriptableObject

    Properties

    completed

    Declaration
    public bool completed { get; protected set; }
    Property Value
    Type Description
    Boolean

    Methods

    AutoComplete()

    Declaration
    public abstract bool AutoComplete()
    Returns
    Type Description
    Boolean

    CreateFutureObjectReference()

    Declaration
    protected FutureObjectReference CreateFutureObjectReference()
    Returns
    Type Description
    FutureObjectReference

    CreateFutureObjectReference(String)

    Declaration
    protected FutureObjectReference CreateFutureObjectReference(string referenceName)
    Parameters
    Type Name Description
    String referenceName
    Returns
    Type Description
    FutureObjectReference

    EvaluateCompletion()

    Declaration
    protected virtual bool EvaluateCompletion()
    Returns
    Type Description
    Boolean

    GetFutureObjectReferences()

    Declaration
    protected virtual IEnumerable<FutureObjectReference> GetFutureObjectReferences()
    Returns
    Type Description
    IEnumerable<FutureObjectReference>

    OnValidate()

    Declaration
    protected virtual void OnValidate()

    ResetCompletionState()

    Declaration
    public void ResetCompletionState()

    StartTesting()

    Declaration
    public virtual void StartTesting()

    StopTesting()

    Declaration
    public virtual void StopTesting()

    UpdateCompletion()

    Declaration
    public virtual void UpdateCompletion()

    UpdateFutureObjectReferenceNames()

    Declaration
    protected void UpdateFutureObjectReferenceNames()

    Events

    criterionCompleted

    Declaration
    public static event Action<Criterion> criterionCompleted
    Event Type
    Type Description
    Action<Criterion>

    criterionInvalidated

    Declaration
    public static event Action<Criterion> criterionInvalidated
    Event Type
    Type Description
    Action<Criterion>
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