Class SnapshotProvider
Implements
Inherited Members
Namespace: Unity.SnapshotDebugger
Assembly: solution.dll
Syntax
public abstract class SnapshotProvider : MonoBehaviour, Serializable
Properties
Name | Description |
---|---|
RequirePostProcess | Returns true if the provider need post process callbacks called after serialization and deserialization |
aggregate | |
identifier |
Methods
Name | Description |
---|---|
Awake() | |
CollectVariables() | |
OnDisable() | |
OnEarlyUpdate(bool) | |
OnEnable() | |
OnReadPostProcess(Buffer) | Post process callback called after all snapshot objects have been deserialized, can be use to deserialize additional data |
OnWritePostProcess(Buffer) | Post process callback called after all snapshot objects have been serialized, can be use to serialize additional data |
ReadFromStream(Buffer) | |
ReadVariables(Buffer) | |
WriteToStream(Buffer) | |
WriteVariables(Buffer) |