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    Class xtexScriptedImporterEditor

    Inheritance
    object
    Object
    ScriptableObject
    Editor
    AssetImporterEditor
    ScriptedImporterEditor
    xtexScriptedImporterEditor
    Inherited Members
    AssetImporterEditor.InitializeExtraDataInstance(Object, int)
    AssetImporterEditor.OnEnable()
    AssetImporterEditor.OnDisable()
    AssetImporterEditor.Awake()
    AssetImporterEditor.ResetValues()
    AssetImporterEditor.HasModified()
    AssetImporterEditor.Apply()
    AssetImporterEditor.ApplyAndImport()
    AssetImporterEditor.RevertButton()
    AssetImporterEditor.ApplyButton()
    AssetImporterEditor.OnApplyRevertGUI()
    AssetImporterEditor.ApplyRevertGUI()
    AssetImporterEditor.assetTargets
    AssetImporterEditor.assetTarget
    AssetImporterEditor.assetSerializedObject
    AssetImporterEditor.extraDataTargets
    AssetImporterEditor.extraDataTarget
    AssetImporterEditor.extraDataSerializedObject
    AssetImporterEditor.needsApplyRevert
    AssetImporterEditor.extraDataType
    AssetImporterEditor.useAssetDrawPreview
    AssetImporterEditor.showImportedObject
    Editor.CreateEditorWithContext(Object[], Object, Type)
    Editor.CreateEditorWithContext(Object[], Object)
    Editor.CreateCachedEditorWithContext(Object, Object, Type, ref Editor)
    Editor.CreateCachedEditorWithContext(Object[], Object, Type, ref Editor)
    Editor.CreateCachedEditor(Object, Type, ref Editor)
    Editor.CreateCachedEditor(Object[], Type, ref Editor)
    Editor.CreateEditor(Object)
    Editor.CreateEditor(Object, Type)
    Editor.CreateEditor(Object[])
    Editor.CreateEditor(Object[], Type)
    Editor.DrawPropertiesExcluding(SerializedObject, params string[])
    Editor.DrawDefaultInspector()
    Editor.Repaint()
    Editor.CreateInspectorGUI()
    Editor.RequiresConstantRepaint()
    Editor.DrawHeader()
    Editor.OnHeaderGUI()
    Editor.ShouldHideOpenButton()
    Editor.DrawFoldoutInspector(Object, ref Editor)
    Editor.HasPreviewGUI()
    Editor.GetPreviewTitle()
    Editor.RenderStaticPreview(string, Object[], int, int)
    Editor.OnPreviewGUI(Rect, GUIStyle)
    Editor.OnInteractivePreviewGUI(Rect, GUIStyle)
    Editor.OnPreviewSettings()
    Editor.GetInfoString()
    Editor.DrawPreview(Rect)
    Editor.ReloadPreviewInstances()
    Editor.UseDefaultMargins()
    Editor.Initialize(Object[])
    Editor.MoveNextTarget()
    Editor.ResetTarget()
    Editor.target
    Editor.targets
    Editor.serializedObject
    Editor.finishedDefaultHeaderGUI
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Industrial.Xtex.Editor
    Assembly: solution.dll
    Syntax
    [CustomEditor(typeof(xtexScriptedImporter))]
    public class xtexScriptedImporterEditor : ScriptedImporterEditor

    Methods

    Name Description
    OnInspectorGUI()

    Override this method to create your own Inpsector GUI for a ScriptedImporter.

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