Class CatalogItem
Base class for most of the static data in Game Foundation.
Namespace: UnityEngine .GameFoundation
Assembly: solution.dll
Syntax
public abstract class CatalogItem
Properties
Name | Description |
---|---|
this[string] | Get the value of the static property with the given |
display |
The readable name of this Catalog |
key | The unique identifier of this Catalog |
Methods
Name | Description |
---|---|
Equals(object) | Determines whether the specified object is equal to the current object. |
Find |
Looks for a Tag, linked to this
Catalog |
Get |
Gets the |
Get |
Returns an array of all the Base |
Get |
Fills in the given |
Get |
Serves as the default hash function. |
Get |
Get all static properties stored in this item. |
Get |
Get all static properties stored in this item. |
Get |
Get the value of the static property with the given |
Get |
Returns an array of all the Tag instances
linked to this Catalog |
Get |
Fills the given |
Has |
Check if this item has a static property with the given |
Has |
Tells whether or not a Tag instance with the
given |
Has |
Tells whether or not the given |
Try |
Try to get the value of the static property with the given |