Class Store
Maintains Collection of BaseTransaction items for a Store and implements methods to retrieve them.
Inherited Members
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public class Store : CatalogItem
Methods
Name | Description |
---|---|
Contains(BaseTransaction) | Tells whether or not this Store instance contains the given |
GetStoreItems() | Returns an array of the BaseTransaction items in this Store. |
GetStoreItemsByTag(ICollection<string>) | Returns an array of all BaseTransaction items in this Store with any of the specified Tag set. |
GetStoreItemsByTag(ICollection<string>, ICollection<BaseTransaction>) | Adds all BaseTransaction items in this Store with any of the specified Tag set to Collection. |
GetStoreItemsByTag(ICollection<Tag>) | Returns an array of all BaseTransaction items in this Store with any of the specified Tag set. |
GetStoreItemsByTag(ICollection<Tag>, ICollection<BaseTransaction>) | Updates Collection of all BaseTransaction items in this Store with any of the specified Tag set. |
GetStoreItemsByTag(string) | Returns an array of the BaseTransaction items in this Store with specified Tag set. |
GetStoreItemsByTag(Tag) | Returns an array of the BaseTransaction items in this Store with specified Tag set. |
GetStoreItemsByTag(Tag, ICollection<BaseTransaction>) | Adds all BaseTransaction items in this Store with specified Tag set to Collection. |
ToString() | Returns a summary string for this Store. |