Class Tag
Tag instance are used as filter arguments when querying CatalogItem instances within a catalog.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public sealed class Tag
Properties
Name | Description |
---|---|
key | The identifier of this Tag. |
Methods
Name | Description |
---|---|
Equals(object) | Determines whether the specified object is equal to the current object. |
GetHashCode() | Serves as the default hash function. |
Operators
Name | Description |
---|---|
operator ==(Tag, Tag) | == Overload. If key and displayName match then the Tag instances are deemed equal. |
operator !=(Tag, Tag) | != Overload. If key or displayName don't match then the Tag instances. are deemed not equal. |