Class GameParameter Inheritance object CatalogItem GameParameter Inherited Members CatalogItem.displayName CatalogItem.key CatalogItem.FindTag(string) CatalogItem.GetTags() CatalogItem.GetTags(ICollection<Tag>) CatalogItem.HasTag(Tag) CatalogItem.HasTag(string) CatalogItem.GetDetails() CatalogItem.GetDetails(ICollection<BaseDetail>) CatalogItem.GetDetail<TDetail>() CatalogItem.GetHashCode() CatalogItem.Equals(object) CatalogItem.GetStaticProperties() CatalogItem.GetStaticProperties(Dictionary<string, Property>) CatalogItem.HasStaticProperty(string) CatalogItem.GetStaticProperty(string) CatalogItem.TryGetStaticProperty(string, out Property) CatalogItem.this[string] Namespace: UnityEngine.GameFoundation Assembly: solution.dll Syntax public class GameParameter : CatalogItem