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    Class GameParameter

    Inheritance
    object
    CatalogItem
    GameParameter
    Inherited Members
    CatalogItem.displayName
    CatalogItem.key
    CatalogItem.FindTag(string)
    CatalogItem.GetTags()
    CatalogItem.GetTags(ICollection<Tag>)
    CatalogItem.HasTag(Tag)
    CatalogItem.HasTag(string)
    CatalogItem.GetDetails()
    CatalogItem.GetDetails(ICollection<BaseDetail>)
    CatalogItem.GetDetail<TDetail>()
    CatalogItem.GetHashCode()
    CatalogItem.Equals(object)
    CatalogItem.GetStaticProperties()
    CatalogItem.GetStaticProperties(Dictionary<string, Property>)
    CatalogItem.HasStaticProperty(string)
    CatalogItem.GetStaticProperty(string)
    CatalogItem.TryGetStaticProperty(string, out Property)
    CatalogItem.this[string]
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class GameParameter : CatalogItem
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