Interface IDataPersistence
Interface for defining load and save methods for persistence.
Namespace: UnityEngine.GameFoundation.DataPersistence
Assembly: solution.dll
Syntax
public interface IDataPersistence
Methods
Name | Description |
---|---|
Load(Action<GameFoundationSerializableData>, Action<Exception>) | Asynchronously loads GameFoundation's data from the persistence layer. |
Save(GameFoundationSerializableData, Action, Action<Exception>) | Asynchronously saves GameFoundation's data onto the persistence layer. |