Class CurrencyAsset
Stores the information of a currency in a ScriptableObject.
Implements
Inherited Members
Namespace: UnityEngine.GameFoundation.CatalogManagement
Assembly: solution.dll
Syntax
public class CurrencyAsset : CatalogItemAsset, ISerializationCallbackReceiver
Properties
| Name | Description |
|---|---|
| initialBalance | |
| maximumBalance | |
| type |
Methods
| Name | Description |
|---|---|
| ConfigureItem(CatalogBuilder) | Configures a specified |