Class ShareWindow
An Editor window that allows the user to share a WebGL build of the game to Unity Connect
Inherited Members
UnityEditor.EditorWindow.ShowTab()
UnityEditor.EditorWindow.GetWindow<T>()
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean, System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.HasOpenInstances<T>()
UnityEditor.EditorWindow.FocusWindowIfItsOpen<T>()
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.depthBufferBits
UnityEditor.EditorWindow.antiAlias
Namespace: Unity.Connect.Share.Editor
Syntax
public class ShareWindow : EditorWindow
Fields
TAB_ERROR
Declaration
public const string TAB_ERROR = "Error"
Field Value
Type | Description |
---|---|
String |
TAB_INSTALL_WEBGL
Declaration
public const string TAB_INSTALL_WEBGL = "InstallWebGl"
Field Value
Type | Description |
---|---|
String |
TAB_INTRODUCTION
Declaration
public const string TAB_INTRODUCTION = "Introduction"
Field Value
Type | Description |
---|---|
String |
TAB_NO_BUILD
Declaration
public const string TAB_NO_BUILD = "NoBuild"
Field Value
Type | Description |
---|---|
String |
TAB_NOT_LOGGED_IN
Declaration
public const string TAB_NOT_LOGGED_IN = "NotLoggedIn"
Field Value
Type | Description |
---|---|
String |
TAB_PROCESSING
Declaration
public const string TAB_PROCESSING = "Processing"
Field Value
Type | Description |
---|---|
String |
TAB_SUCCESS
Declaration
public const string TAB_SUCCESS = "Success"
Field Value
Type | Description |
---|---|
String |
TAB_UPLOAD
Declaration
public const string TAB_UPLOAD = "Upload"
Field Value
Type | Description |
---|---|
String |
TAB_UPLOADING
Declaration
public const string TAB_UPLOADING = "Uploading"
Field Value
Type | Description |
---|---|
String |
Properties
currentTab
Declaration
public string currentTab { get; }
Property Value
Type | Description |
---|---|
String |
Store
Declaration
public Store<AppState> Store { get; }
Property Value
Type | Description |
---|---|
Store<AppState> |
Methods
FindInstance()
Finds the first open instance of ShareWindow, if any.
Declaration
public static ShareWindow FindInstance()
Returns
Type | Description |
---|---|
ShareWindow |
LoadUXML(String)
Declaration
public static VisualTreeAsset LoadUXML(string name)
Parameters
Type | Name | Description |
---|---|---|
String | name |
Returns
Type | Description |
---|---|
VisualTreeAsset |
OnWebGLBuildTargetSet()
Declaration
public void OnWebGLBuildTargetSet()
OpenShareWindow()
Declaration
[MenuItem("Publish/WebGL Project")]
public static ShareWindow OpenShareWindow()
Returns
Type | Description |
---|---|
ShareWindow |