Class CinemachineVirtualCameraBaseEditor
Inspector for the CinemachineVirtualCameraBase class. It will be chosen by default by Unity. You can inherit from it and customize it.
Inherited Members
Namespace: Unity.Cinemachine.Editor
Assembly: Unity.Cinemachine.Editor.dll
Syntax
[CustomEditor(typeof(CinemachineVirtualCameraBase), true, isFallback = true)]
[CanEditMultipleObjects]
public class CinemachineVirtualCameraBaseEditor : Editor
Methods
AddInspectorProperties(VisualElement)
Called by the default implementation of CreateInspectorGUI() to populate the inspector with the items that are not specific to the base class. Default implementation iterates over the serialized properties and adds an item for each.
Declaration
protected virtual void AddInspectorProperties(VisualElement ux)
Parameters
Type | Name | Description |
---|---|---|
Visual |
ux | The VisualElement container to which to add items |
CreateInspectorGUI()
Implement this method to make a custom UIElements inspector.
Declaration
public override VisualElement CreateInspectorGUI()
Returns
Type | Description |
---|---|
Visual |