Class CinemachineShot
Internal use only. Not part of the public API.
Inheritance
CinemachineShot
Syntax
public sealed class CinemachineShot : PlayableAsset, IPlayableAsset, IPropertyPreview
Fields
DisplayName
Declaration
[HideInInspector]
public string DisplayName
Field Value
VirtualCamera
Declaration
public ExposedReference<CinemachineVirtualCameraBase> VirtualCamera
Field Value
Methods
CreatePlayable(PlayableGraph, GameObject)
Declaration
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
Parameters
Returns
Overrides
GatherProperties(PlayableDirector, IPropertyCollector)
Declaration
public void GatherProperties(PlayableDirector director, IPropertyCollector driver)
Parameters
Type |
Name |
Description |
PlayableDirector |
director |
|
UnityEngine.Timeline.IPropertyCollector |
driver |
|