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    Class ContentUpdateGroupSchema

    Schema for content updates.

    Inheritance
    Object
    Object
    ScriptableObject
    AddressableAssetGroupSchema
    ContentUpdateGroupSchema
    Inherited Members
    AddressableAssetGroupSchema.Group
    AddressableAssetGroupSchema.OnSetGroup(AddressableAssetGroup)
    AddressableAssetGroupSchema.SetDirty(Boolean)
    AddressableAssetGroupSchema.ShowAllProperties()
    AddressableAssetGroupSchema.ShowMixedValue(SerializedProperty, List<AddressableAssetGroupSchema>, Type, String)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
    Syntax
    public class ContentUpdateGroupSchema : AddressableAssetGroupSchema

    Properties

    Name Description
    StaticContent

    Is the group static. This property is used in determining which assets need to be moved to a new remote group during the content update process.

    Methods

    Name Description
    OnGUI()

    Used to display the GUI of the schema.

    OnGUIMultiple(List<AddressableAssetGroupSchema>)

    Used to display the GUI of multiple selected groups.

    In This Article
    • Properties
    • Methods
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    Generated by DocFX on 18 October 2023