Understand how to configure the Android XR build profile.
Unity supports development for headsets running Android XR. In Unity 6.1 and later, you can use the Android XR build profile in the Build Profiles window.
The following sections outline Unity’s resources and packages to develop for Android XR devices.
By default, the Android XR platform shares Player settings with the Android build platform. You can use the Android XR build profile to override project settings specifically for Android XR.
Create the Android XR build profile in the Build Profiles window, as outlined in Create and manage build profiles.
In the Android XR Build Profile tab, you can configure the following settings:
The Android XR build profile adds a new Android XR (Build Profile) Quality level (Project Settings > Quality Settings). You can modify the quality settings.
When you first swap to the Android XR build profile, Unity enables Android XR features and Foveated Rendering. These features remain enabled for the Android XR build profile when you swap to a different build target.