| Method |
Description |
| CompleteDependency |
Completes combined job handles registered with this system. See SystemState.Dependency for
more information.
|
| GetBufferLookup |
Manually gets a BufferLookup<T> object that can access a DynamicBuffer<T0>.
|
| GetBufferTypeHandle |
Manually gets the run-time type information required to access an array of buffer components in a chunk.
|
| GetComponentLookup |
Manually gets a dictionary-like container containing all components of type T, keyed by Entity.
|
| GetComponentTypeHandle |
Manually gets the run-time type information required to access an array of component data in a chunk.
|
| GetDynamicComponentTypeHandle |
Manually gets the run-time type information required to access an array of component data in a chunk.
|
| GetDynamicSharedComponentTypeHandle |
Manually gets the run-time type information required to access a shared component data in a chunk.
|
| GetEntityQuery |
Gets the cached query for the specified component types, if one exists; otherwise, creates a new query
instance and caches it.
|
| GetEntityStorageInfoLookup |
Manually gets a dictionary-like container containing information about how entities are stored.
|
| GetEntityTypeHandle |
Manually gets the runtime type information required to access the array of Entity objects in a chunk.
|
| GetSharedComponentTypeHandle |
Manually gets the run-time type information required to access a shared component data in a chunk.
|
| GetTransformLookup |
Manually gets a TransformLookup object that can access a TransformRef.
|
| GetTransformRef |
Gets the TransformRef of an entity.
|
| GetTransformTypeHandle |
Manually gets the run-time type information required to access transforms in a chunk.
|
| RequireAnyForUpdate |
Provide a set of queries, one of which must match entities for the system to run.
|
| RequireForUpdate |
Adds a query that must return entities for the system to run. You can add multiple required queries to a
system; all of them must match at least one entity for the system to run.
|
| ShouldRunSystem |
Reports whether this system satisfies the criteria to update. This function is used
internally to determine whether the system's OnUpdate function can be skipped.
|