SystemState.GetTransformTypeHandle
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Parameters
| Parameter |
Description |
| isReadOnly |
True for read-only access, or false for read/write access. |
Returns
TransformTypeHandle
An object representing the type information required to safely access transforms stored in a
chunk.
Description
Manually gets the run-time type information required to access transforms in a chunk.
Remember to call TransformTypeHandle.Update.
Pass an TransformTypeHandle instance to a job that has access to chunk data, such as an
IJobChunk job, to access transforms inside the job.