Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

SystemState.GetTransformTypeHandle

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Declaration

public TransformTypeHandle GetTransformTypeHandle(bool isReadOnly);

Parameters

Parameter Description
isReadOnly True for read-only access, or false for read/write access.

Returns

TransformTypeHandle An object representing the type information required to safely access transforms stored in a chunk.

Description

Manually gets the run-time type information required to access transforms in a chunk.

Remember to call TransformTypeHandle.Update.

Pass an TransformTypeHandle instance to a job that has access to chunk data, such as an IJobChunk job, to access transforms inside the job.