Version: Unity 7.0 Alpha (7000.0)
Language : English
Remove SRP Batcher compatibility for GameObjects in URP
Enable the GPU Resident Drawer in URP

GPU Resident Drawer

To speed up rendering, enable the GPU Resident Drawer so Unity automatically uses the BatchRendererGroup API to reduce the number of draw calls.

Page Description
Enable the GPU Resident Drawer Automatically use the BatchRendererGroup API to use instancing and reduce the number of draw calls.
Make a GameObject compatible with the GPU Resident Drawer Include or exclude a GameObject from the GPU Resident Drawer.
Analyze the GPU Resident Drawer Measure how many renderers use the GPU Resident Drawer, find out why Unity excludes the rest, and check how efficiently Unity batches them.
GPU Resident Drawer performance considerations Things to consider for CPU or GPU performance when enabling GPU Resident Drawer.
GPU Resident Drawer exclusion reasons reference Find the reasons the GPU Resident Drawer excludes a renderer, and how to make the renderer compatible again.

Additional resources

Remove SRP Batcher compatibility for GameObjects in URP
Enable the GPU Resident Drawer in URP