Version: Unity 6.7 Alpha (6000.7)
Language : English
Projector component reference for the Built-In Render Pipeline
Introduction to lens flare effects

Lens flares

Important: The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
For more information on migration, refer to Migrating from the Built-In Render Pipeline to the Universal Render Pipeline and Render pipeline feature comparison.

Resources and techniques for creating lens flares lighting effects, which can add atmosphere to your scene.

Lens flare
Lens flare
Topic Description
Introduction to lens flare effects Understand how Unity manages lens flares, which simulate the effect of lights refracting inside a camera lens.
Lens flares in URP Resources and techniques for creating and configuring lens flares in the Universal Render Pipeline (URP).
Lens flares in the Built-In Render Pipeline Resources and techniques for creating lens flares lighting effects in the Built-In Render Pipeline.

Render pipeline information

How you work with lens flare depends on the render pipeline you use.

Feature name Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Built-in Render Pipeline
Lens flares Yes

Use a Lens Flare (SRP) Data Asset and a Lens Flare (SRP) component, or a Screen Space Lens Flare override.
Yes

Use a Lens Flare (SRP) Data Asset and a Lens Flare (SRP) component, or a Screen Space Lens Flare override.
Yes

Use a Flare asset and, optionally, a Lens Flare component.
Projector component reference for the Built-In Render Pipeline
Introduction to lens flare effects