Version: Unity 6.7 Alpha (6000.7)
Language : English
Choose a rendering path in URP
Forward and Forward+ rendering paths in URP

Set the rendering path in URP

To select a rendering path in the Universal Pipeline, first do one of the following:

  • To set the rendering path for the entire project, go to Edit > Project Settings > Graphics.
  • To set the rendering path for a quality level, go to Edit > Project Settings > Quality and select a quality level.

Then follow these steps:

  1. Double-click the Render Pipeline Asset.
  2. In the Rendering section of the Inspector window, double-click the renderer in the Renderer List.
  3. Set Rendering Path.

Additional resources

Choose a rendering path in URP
Forward and Forward+ rendering paths in URP