Resources for using normal map textures to add surface detail such as bumps, grooves, and scratches that catch the light.
| Page | Description |
|---|---|
| Introduction to surface normals | Learn about surface normals, which are the perpendicular direction that point away from the surface. |
| Introduction to normal maps | Learn about how normal maps work, and the difference between bump maps, normal maps and height maps. |
| Import a normal map | Render normal maps from a 3D application. |