You can select GameObjects in the Scene view to edit their Transform values, add ComponentsA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
See in Glossary, and more. Use the Scene picking controls to restrict some GameObjects from being selected while you work in the Scene view.
| Topic | Description |
|---|---|
| Select GameObjects | Select GameObjects in the Scene view. |
| Select a GameObject that overlaps with other GameObjects | Use the selection piercing menu to select a specific GameObject from a location that has multiple GameObjects. |
| Control which GameObjects are selectable in the Scene view | In the Hierarchy window, toggle the pickability of GameObjects to control which GameObjects are selectable in the Scene view. |