Understand how to manage GameObjects in the Scene view in the Unity Editor. Position GameObjects, snap them to the grid, and create overlays to manage authoring workflows.
| Topic | Description |
|---|---|
| Position GameObjects | Use transform tools to move, rotate, scale, and position GameObjects in your scene. |
| Pick and select GameObjects in the Scene view | Select single or multiple GameObjects, and use selection filtering and keyboard modifiers. |
| Scene visibility | Hide and display GameObjects in the Scene view. |
| Scene view grid snapping | Use the visual grid to precisely align GameObjects by snapping them to the nearest grid location. |
| Overlays | Manage the persistent, customizable panels and toolbars that contain Scene view authoring tools. |