Version: Unity 6.7 Alpha (6000.7)
Language : English
Creating, loading, and saving scenes
Position GameObjects

Manage GameObjects in the Scene view

Understand how to manage GameObjects in the Scene view in the Unity Editor. Position GameObjects, snap them to the grid, and create overlays to manage authoring workflows.

Topic Description
Position GameObjects Use transform tools to move, rotate, scale, and position GameObjects in your scene.
Pick and select GameObjects in the Scene view Select single or multiple GameObjects, and use selection filtering and keyboard modifiers.
Scene visibility Hide and display GameObjects in the Scene view.
Scene view grid snapping Use the visual grid to precisely align GameObjects by snapping them to the nearest grid location.
Overlays Manage the persistent, customizable panels and toolbars that contain Scene view authoring tools.

Additional resources

Creating, loading, and saving scenes
Position GameObjects