Solve common issues with baked lightmaps, such as hard edges or light bleeding.
| Page | Description |
|---|---|
| Troubleshoot lightmapping artifacts | Troubleshoot artifacts related to lightmap UVs, texels, denoising, filtering, compression, or light probes. |
| Troubleshooting lightmapping quality issues | Troubleshoot flat normal maps, lightmap seams, and aliasing issues. |
| Troubleshooting light leaking | Troubleshoot light leaking. |
| Troubleshooting no baked global illumination in the scene | Troubleshoot reasons for baked global illumination failing to render in a scene. |